01
Compete in three divisions
1v1, 1v3 Maker, and 1v3 Seeker each have their own division. Whether you excel at building mazes or finding the exit, the system gives you goals in the role you enjoy.
The lobby shows your current division and progress toward the next one. After a match, the result and points are inscribed on a trophy plaque, while a key moving along a garden path shows your progress. Friend matches do not count toward rank.
02
A new challenge each season
Seasons change every quarter, and trophies in each division start at 1000. Play one match in a division during the season to appear in its ranking and qualify for placement and rewards.
At the start of a new season, trophies return to 1000 and a fresh challenge begins. How far you reached in the previous season can help shape your next goal.
03
Six tiers and seasonal badges
There are six ranks: Bronze, Silver, Gold, Platinum, Diamond, and Master. Each has four divisions, IV through I, with 200 points between divisions. Start at Bronze IV with 1,000 points and work upward at your own pace.
In qualifying divisions, you earn a badge for your tier at the end of the season and keep it afterwards. The system described here may be adjusted in the release version.
The new 1v3 scoring adds cooperation points: two for each key you first pick up and three for being the first to find the revealed door. These apply to normal goal or time-limit results whether your team wins or loses, rewarding exploration that helps your teammates.
A 1v1 overtime win earns the same points as a win in regular time. Even when a race runs long, it’s worth pressing on to the very last step.




